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  • Views: 110
  • Author: neithnim84
  • Date: 9-09-2009, 20:04
 (Votes #: 0)
9-09-2009, 20:04

Digital-tutors : ZSphere Modeling in ZBrush

Category: Tutorials

Orignal Download Provider --> Gfxcool.com
Digital-tutors : ZSphere Modeling in ZBrush

Learn a time-saving workflow to modeling with ZSpheres and building complex organic models using production-applicable tools and techniques. Contains over 4 hours of project-based training for artists modeling with ZBrush.

Popular highlights include:
• Creating ZSphere Cages
• Adding ZSpheres Symmetrically
• Transforming ZSpheres
• Creating Insets with ZSpheres
• Using ZSphere Magnets
• Converting ZSpheres to Geometry using Adaptive Skins
• Sculpting Detail into Meshes
• Sculpting Fine Detail with Alphas and Strokes
• Selecting Geometry using Polygroups
• Deleting Geometry
• Re-drawing Topology
• Using a Mesh to Starting New Topology
• Projecting Existing Detail onto New Topology
• Creating Fitted Accessories with Topology Tools
• Creating Accessories with ZSpheres
• Extracting Geometry from Existing Meshes
• Appending Subtools
• Using Subtool Master to Manipulate Subtools
• Creating Geometry using ZBrush Primitives
• Using Masks Creatively with Primitives
• Using Deformers
• Converting Primitives to Polygon Meshes
• Posing with Transpose and Transpose Master
Lesson Outline:

1. Adding and manipulating ZSpheres 11:14
2. Creating Adaptive Skins 7:39
3. Drawing out the body of the insect 7:15
4. Adding the legs using symmetry 9:56
5. Using magnets to shape the Adaptive Skin 5:09
6. Sculpting the insect's body 13:10
7. Sculpting the insect's head 9:28
8. Sculpting the insect's legs 8:58
9. Creating an initial topology mesh 5:17
10. Setting up the topology session and working on the abdomen 12:50
11. Finishing the topology on the abdomen 11:46
12. Drawing out new topology on the thorax 10:53
13. Restoring symmetry on the topology mesh 3:31
14. Starting new topology on the head 12:23
15. Finishing the head topology 11:25
16. Projecting sculpted detail onto the Adaptive Skin 3:38
17. Refining the sculpt 11:56
18. Sculpting finer details 11:03
19. Adding eyes as subtools 9:21
20. Building the mandibles with ZSpheres 13:24
21. Modeling a saddle using topology 10:04
22. Sculpting the saddle 11:14
23. Extracting straps for the saddles 5:24
24. Building the reins with ZSpheres 9:30
25. Modeling the stirrups with primitives 8:42
26. Creating cargo using masks and deformers 8:04
27. Modifying primitives to create cargo 9:09
28. Adding a stinger using primitives 5:31
29. Posing the insect using Transpose Master 8:28
Total Run Time: 4:26:24

Download:
http://rapidshare.com/files/277163789/ZSphere_Modeling_in_ZBrush.part01.rar
http://rapidshare.com/files/277179783/ZSphere_Modeling_in_ZBrush.part02.rar
http://rapidshare.com/files/277196937/ZSphere_Modeling_in_ZBrush.part03.rar
http://rapidshare.com/files/277213943/ZSphere_Modeling_in_ZBrush.part04.rar
http://rapidshare.com/files/277232264/ZSphere_Modeling_in_ZBrush.part05.rar
http://rapidshare.com/files/277251796/ZSphere_Modeling_in_ZBrush.part06.rar
http://rapidshare.com/files/277285397/ZSphere_Modeling_in_ZBrush.part07.rar
http://rapidshare.com/files/277321360/ZSphere_Modeling_in_ZBrush.part08.rar
http://rapidshare.com/files/277323061/ZSphere_Modeling_in_ZBrush.part09.rar
http://rapidshare.com/files/277338709/ZSphere_Modeling_in_ZBrush.part10.rar
http://rapidshare.com/files/277344086/ZSphere_Modeling_in_ZBrush.part11.rar
http://rapidshare.com/files/277360680/ZSphere_Modeling_in_ZBrush.part12.rar
http://rapidshare.com/files/277350634/ZSphere_Modeling_in_ZBrush.part13.rar



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